How do you label the pads on an original kit?

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Mmp
Posts: 4
Joined: Sat Oct 30, 2010 6:19 pm

How do you label the pads on an original kit?

Post by Mmp »

I am new to making instruments and am trying to figure out how to get labels into a kit layout and didn't find it in the help file.

TIA

Regards,

MM

User avatar
Jesse
Posts: 1053
Joined: Tue Dec 15, 2009 3:25 am

Sorry, there is currently no

Post by Jesse »

Sorry, there is currently no way to do it from the interface (yet). You can, however download your instrument to your computer, un-zip it and edit the .flot XML file to add a label="" attribute to each Sample element. If you are interested, I can provide more details.


Mmp
Posts: 4
Joined: Sat Oct 30, 2010 6:19 pm

I'll take a look at one of

Post by Mmp »

I'll take a look at one of the included kit's files and see if I can figure out to edit mine.

Thanks!

Regards,

MM

User avatar
Jesse
Posts: 1053
Joined: Tue Dec 15, 2009 3:25 am

You might have a hard time

Post by Jesse »

You might have a hard time digging one of those out, so I've included an example of the Drums .flot file here:



<?xml version="1.0"?>
<SampleSet name="Drums" version="1">

<Info
name="Drums"
maker="Jesse Chappell"
credits="Thanks to Tim Hermes for the drums, mics, and room"
description="Pearl Custom Masters"
category="Percussion"
/>

<Samples>

<Sample
id="0"
file="kick.esf"
label="Kick"
looping="0"
pitched="0"
default_pan="0.0"
/>
<Sample
id="1"
file="kick.esf"
label="Kick"
looping="0"
pitched="0"
default_pan="0.05"
/>

<Sample
id="2"
file="closedhat1.esf"
label="Closed Hat 1"
looping="0"
pitched="0"
default_pan="-0.15"
gain="-1"
/>

<Sample
id="3"
file="closedhat2.esf"
label="Closed Hat 2"
looping="0"
pitched="0"
default_pan="-0.15"
gain="-1"
/>

<Sample
id="4"
file="halfopenhat.esf"
label="Half-open Hat"
looping="0"
pitched="0"
default_pan="-0.15"
gain="-1"
/>

<Sample
id="5"
file="openhat.esf"
label="Open Hat"
looping="0"
pitched="0"
default_pan="-0.15"
gain="-1"
/>

<Sample
id="6"
file="snare_good.esf"
label="Snare"
looping="0"
pitched="0"
default_pan="-0.01"
/>

<Sample
id="7"
file="snare_rim.esf"
label="Sidestick Snare"
looping="0"
pitched="0"
default_pan="-0.02"
/>

<Sample
id="8"
file="snare_hard_rim.esf"
label="Rim Shot"
looping="0"
pitched="0"
default_pan="-0.01"
/>

<Sample
id="9"
file="hitom.esf"
label="Hi Tom"
looping="0"
pitched="0"
default_pan="0.1"
/>

<Sample
id="10"
file="ride.esf"
label="Ride"
looping="0"
pitched="0"
default_pan="0.25"
/>

<Sample
id="11"
file="lowtom.esf"
label="Low Tom"
looping="0"
pitched="0"
default_pan="0.3"
/>

<Sample
id="12"
file="rideting.esf"
label="Ride Bell"
looping="0"
pitched="0"
default_pan="0.25"
/>

<Sample
id="13"
file="china.esf"
label="China"
looping="0"
pitched="0"
default_pan="-0.15"
/>

<Sample
id="14"
file="crash1.esf"
label="Crash 1"
looping="0"
pitched="0"
default_pan="-0.2"
/>

<Sample
id="15"
file="crash2.esf"
label="Crash 2"
looping="0"
pitched="0"
default_pan="0.2"
/>

</Samples>

</SampleSet>


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