Some orchestral instruments, and questions on FLOT/FLOTPATCH
Posted: Mon Jun 20, 2011 11:39 am
I've been using TJ and enjoying it very much, and have branched into creating some of my own instruments. I'm more interested in the classical/non-digital sorts of instruments (your cello, flute, harp, classical guitar and grand piano are spectacular for my needs), so I've started working my way through orchestral instruments as I can scrounge the samples and the know-how. Here are my first efforts, use and enjoy if you like. (I don't know if I'm coding those links correctly, but you should be able to at least copy/paste them into a browser.)
These two are non-looped, so a bit easier -- lots of samples in each, I really wanted the fidelity of actual sampled notes as much as I could, but they play fine on my iPad 2.
http://dl.dropbox.com/u/11256207/glock_2.zip -- a glockenspiel, also makes a nice music box
http://dl.dropbox.com/u/11256207/xylo_5.zip -- a xylophone
These two are my first looped instruments, I'm still learning with these -- again, some hefty sample usage here.
http://dl.dropbox.com/u/11256207/clarinet_3.zip -- clarinet, each note has that lovely breathy opening of a clarinet, but it makes quick legato play pretty choppy, so better for slow melodies
http://dl.dropbox.com/u/11256207/oboe_5.zip -- oboe, some notes more oboe-y sounding than others
My questions? I'm learning-by-tinkering with the FLOT and FLOTPATCH files, and trying to come up with a bit of documentation I can refer to for what the various items in there mean. In particular, with looped samples, is there a setting I can enter for release, like there is for attack_length? So many instruments are characterized not only by how they sound when the note starts, but how they sound when it ends, even when there's looping. I see a release_time item in the FLOTPATCH file -- how would I use that to end a looped sound when the key is released?
I also have some questions about how the legato options work in conjunction with sustain_offset and attack_length, but I think I need to tinker some more before I can ask anything intelligent on that subject.
PS I'm happy to share my attempts at documenting the FLOT/FLOTPATCH format, if anyone will find it useful (I write documentation for a living, so I'm pretty good at it). I have this OCD thing about documenting what I learn so I don't forget it.
These two are non-looped, so a bit easier -- lots of samples in each, I really wanted the fidelity of actual sampled notes as much as I could, but they play fine on my iPad 2.
http://dl.dropbox.com/u/11256207/glock_2.zip -- a glockenspiel, also makes a nice music box
http://dl.dropbox.com/u/11256207/xylo_5.zip -- a xylophone
These two are my first looped instruments, I'm still learning with these -- again, some hefty sample usage here.
http://dl.dropbox.com/u/11256207/clarinet_3.zip -- clarinet, each note has that lovely breathy opening of a clarinet, but it makes quick legato play pretty choppy, so better for slow melodies
http://dl.dropbox.com/u/11256207/oboe_5.zip -- oboe, some notes more oboe-y sounding than others
My questions? I'm learning-by-tinkering with the FLOT and FLOTPATCH files, and trying to come up with a bit of documentation I can refer to for what the various items in there mean. In particular, with looped samples, is there a setting I can enter for release, like there is for attack_length? So many instruments are characterized not only by how they sound when the note starts, but how they sound when it ends, even when there's looping. I see a release_time item in the FLOTPATCH file -- how would I use that to end a looped sound when the key is released?
I also have some questions about how the legato options work in conjunction with sustain_offset and attack_length, but I think I need to tinker some more before I can ask anything intelligent on that subject.
PS I'm happy to share my attempts at documenting the FLOT/FLOTPATCH format, if anyone will find it useful (I write documentation for a living, so I'm pretty good at it). I have this OCD thing about documenting what I learn so I don't forget it.